I used to be somewhat anti-pirate, but now I don't care - my stance has definitely softened. I look at it this way: if you had the disposable income, you'd likely just buy it, as it's always more time consuming to take it. Hence, I don't see the pirate as a lost customer - I see him or her as someone who would not have bought it in the first place.
I agree with this almost in its entirety...the only difference being I never had the anti-pirate phase.

Also, in what Shady said about PC Gaming.... it's prettymuch dead. There was no bigger PC Gamer than I - I still have 100+ games in my back room that I just can't part with. But the gaming experience on the xbox 360 and a PC are night and day. PC's are still great for strategy games (I wish they'd do another Myth game), but that's about it - the xbox does everything else waaaaay better.
Be forewarned, its 4:30am here and what follows is kind of ramble-y...
I disagree with this on a few points. One, I don't agree that PCs are only good for strategy games; I can't see playing an MMORPG like World of Warcraft, or Age of Conan on the XBox, there's just not enough 'control' with the controller when you have need of between 10 and 200 keybinds to activate combat abilities/professions/manipulate inventory or environment/etc/etc/*blink blink*/etc, (and I just wouldn't
want to play Fallout in any form on a 'console'...that just wouldn't be
right 
)...
Which brings me to point number Two. Your X-Box 360
is a PC. A 'set top' PC with an entirely different marketing scheme behind it. In my opinion, 'consoles' have evolved into basically dumbed down* versions of PCs, at least from a technological aspect. Let's see, IBM triple-core PowerPC-based CPU, custom ATI GPU, 512MB memory, 20GB upgradeable hard drive, 3 USB ports, built in Ethernet, 802.11 A/B/G Wi-Fi...sounds like a PC to me! Currently the only difference I see between a PC and a console gaming system (with one caveat) is how the user physically interfaces with the device; they've condensed the interface down to a vibrate-y controller with a dozen-ish buttons for consoles instead of the keyboard and mouse for PCs. Otherwise, consoles are simply micro PCs with standardized components (which serves the purpose of virtually eliminating the multitude of bugs generated by the 'variable component spectrum' of PCs), different user interface device(s), and a different OS than your typical desktop PC. Essentially, at least as I see it, 'console gaming' IS PC gaming. (The one caveat I mentioned is the X-Box LIVE/Marketplace aspect, that has the desktop PC gaming experience beat hands down, imo.) And unless you're referring to the All-Seeing Eye of Sauron err, I mean the Kinect, I personally don't see that big a difference between PC and console gaming, other than the stuff I've already mentioned...or forgot to mention... Do they have motion controllers for PCs? Or keyboard/mouse that you can plug into your X-360? *rambles off*
*I use the term dumbed down in reference to the lack of the average end-user's ability to upgrade and/or replace components of consoles