Once again it's time for the semi-traditional annual yearly round up. It's been a tough one to narrow down this year. Same old rules as the previous years.
Saints Row 2(360/PS3)
A GTA clone, SR 2 isn’t the most sophisticated game in the world and lacks a bit of polish, but with tongue firmly in cheek and skewing the serious tone of GTA for out and out silliness, it dishes out the entertainment with a particularly large spade. As Yahtzee said, the game is in it for the same reason we are, to have some fun. Turned out to be a pleasant surprise as it wasn’t on my radar until a couple of weeks before release.
Dead Space (Multi)
It’s as close to a System Shock 3 as any game can be without there actually being a System Shock 3. It doesn’t quite install the same atmosphere as SS2 did, going more for shocks rather than terror, but has plenty of things that make it stand out, such as the lack of a conventional HUD, instead using a holographic HUD that floats in front of your character and is only visible at certain times. The Zero-G mechanics are great fun to play with and add flavour to the game.
Fable 2(360)
A step up from the original which was one of my favourites on the Xbox, it’s improved in almost every way. Stuffed with the humour you’d expect to find in Fable, the presence of the Dog in the game gets you very drawn in. There was quite a few times I found myself wishing the dog was a real one as it acts like it is – and it’s your best friend throughout the entire game.
Gears of War 2(360)
More Gears, more Locusts, more blood, more gore. Like Fable 2, it’s another big step up from the original and it’s a finely crafted piece of work. The new Horde mode is great fun and there’s lots of nice little touches such as the chainsaw duels and the meat shield option with downed opponents. They’ve also done a far better job integrating the achievement system this time around.
Fallout 3(Multi)
In what I suspect is no shock to anyone, Fallout 3 wins. I know I said once I thought Fable 2 would get my game of the year, but Fallout 3 is a very different beast and easily soared ahead within the first hour. I did have several misgivings about it ahead of release, such as the degrading weapons, but that turned out to add a new level of tactics to the proceedings as scavenging is a lot more important this time around. And most importantly, the whole feeling of “Oblivion with guns” disappeared with the first view of the blasted landscape.
Plus the character creation tutorial will surely go down in history.
A few ropey animations aside, Bethesda have carried on the Fallout legacy. And now the wait for the DLC begins, unless you’re using the PS3 version that is. Looking forward the most to Broken Steel myself.
Honourable Mentions
Left 4 Dead
Command & Conquer: Red Alert 3
GTA IV
Turkey of the Year
Age of ConanYet another game that talked it big and was touted as a WoW beater (then again, what isn’t these days) that fell well short of the mark. Bugged to bits, unfinished, poorly optimised, it claimed about 800,000 active accounts at launch but it lost close to 50% of those at the end of the 30 days free. I wouldn’t be at all surprised if it turned out to be the next MMO that goes under.
Biggest Disappointment
Too HumanAll that time in development and it was a bit of a flop. Not a bad game, but not a brilliant one either. Mediocre, average, run of the mill, it was entertaining enough but unlike Diablo 2, I didn’t have any urge to level up a different class of character after I finished my first choice. Also whoever designed the second level and thought that death sequence which can’t be skipped was a good idea should be put up against a wall and shot.
Picks for 2009
Aliens: Colonial Marines
Halo Wars
Ghostbusters
Alan Wake (assuming they finally get it finished)